08-12-2003, 05:25 AM
:Hammerskjold
> Not quite, though I do agree with you with the stupid part. Eg: the Ring of Engagement cannot drop in
> multiplayer. But Gladiators ring seems to be everywhere.
Yeah, that's why I said "almost none". There are 8 new rings in Hellfire and 6 of them cannot be found in Multiplayer. If you've got loads of time you may be able to find them in single player.
>Just my opinion, but I feel Apoc is actually weaker in HF. Besides consuming a lot of mana, it is now a spell that
>requires a line of sight.
Yes, it has been weakened a bit, but it still remains very powerful. A mage shouldn't have too many problems with FB, CL and MS...so why Apoc?
>Of course if you really want to discuss stupidity, I think the spell blocking "feature" definitely ranks quite high. If
>it wasn't for "The Dark" and "HF:Fixed", most Warriors and Monks would still be in a coma.
Yeah, blocking really sucks...besides that, the "of thieves" suffix is still reducing magic missle damage in HF making these items quite useful for Barbarians/Warriors in Hell/Hell.
Attika:
The HF1.01 patch didn't fix the magic-missle block-crap, but Lemmings Mod does!
Oh and Mana Shield is still buggy in HF. The MS-Stun block still exists, even in Lemmings Mod and the Spell gets worse with each level increased....I don't remember if Lemming fixed this.
Apoc books are ONLY dropped by Na-Krul....every time you kill him.
The crypt plays awesome! It's a great challange for a Barbarian as soon as Lichs occur. I love it! Na-Krul is a bit disappointing, being easy to beat even without the books as he fights melee only.
Hive needs some time to get used to...but now I kinda like it, too. The two bosses are quite cool, but easy, too. Note that the Hord-Demon and the Hork-Spawns are disabled in Hellfire:Fixed thus making Celia kinda useless....well she should team up with Wirt :D
> Not quite, though I do agree with you with the stupid part. Eg: the Ring of Engagement cannot drop in
> multiplayer. But Gladiators ring seems to be everywhere.
Yeah, that's why I said "almost none". There are 8 new rings in Hellfire and 6 of them cannot be found in Multiplayer. If you've got loads of time you may be able to find them in single player.
>Just my opinion, but I feel Apoc is actually weaker in HF. Besides consuming a lot of mana, it is now a spell that
>requires a line of sight.
Yes, it has been weakened a bit, but it still remains very powerful. A mage shouldn't have too many problems with FB, CL and MS...so why Apoc?
>Of course if you really want to discuss stupidity, I think the spell blocking "feature" definitely ranks quite high. If
>it wasn't for "The Dark" and "HF:Fixed", most Warriors and Monks would still be in a coma.
Yeah, blocking really sucks...besides that, the "of thieves" suffix is still reducing magic missle damage in HF making these items quite useful for Barbarians/Warriors in Hell/Hell.
Attika:
The HF1.01 patch didn't fix the magic-missle block-crap, but Lemmings Mod does!
Oh and Mana Shield is still buggy in HF. The MS-Stun block still exists, even in Lemmings Mod and the Spell gets worse with each level increased....I don't remember if Lemming fixed this.
Apoc books are ONLY dropped by Na-Krul....every time you kill him.
The crypt plays awesome! It's a great challange for a Barbarian as soon as Lichs occur. I love it! Na-Krul is a bit disappointing, being easy to beat even without the books as he fights melee only.
Hive needs some time to get used to...but now I kinda like it, too. The two bosses are quite cool, but easy, too. Note that the Hord-Demon and the Hork-Spawns are disabled in Hellfire:Fixed thus making Celia kinda useless....well she should team up with Wirt :D