Facebook buys Oculs VR for $2-Bilion
#3
I am skeptical of the VR tech for everything except the display technology itself. The display tech will probably be quite good. But so what? Cool for an hour but then how specifically are we going to take advantage of it?

Hmm, my argument was supposed to be a bit more specific than this, but it's hard to put the doubts into words. Tracking head movements does not equal total immersion. It could actually create some sense of confusion when you are running and turning your body virtually as would probably be the case in many game. But then there is the question of how useful this type of immersion really is. People sure do like their cell phone games. About 10 degree field of view. Bunch of annoying sound effects coming from your hands. Pretty much the opposite of everything VR is supposed to represent.
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Facebook buys Oculs VR for $2-Bilion - by Taem - 03-26-2014, 05:45 PM
RE: Facebook buys Oculs VR for $2-Bilion - by Nystul - 03-31-2014, 03:07 PM

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