Class Challenges
#9
Warrior: BAR is a nice variant... simple, to the point, and very tactic oriented. You can forget about nightmare or hell difficulty with a hardcore-style BAR, in my opinion. It is certainly viable for normal difficulty, and if you completed the king's quest without the character dying at any point in his career that would be quite an accomplishment. But hell difficulty requires a team effort of 3-4 BARs, and I can't really imagine pulling it off without anyone dying. Nightmare 16 isn't much better, although the enemies at least don't hit you as hard.

Sorcerer: When I was at the point you are at, trying to invent a fine-tuned challenge to keep the game interesting, I invented the Geezer: http://realmsbeyond.net/diablo/vgeezer.html Of course, I have to plug my own variant any time I can. The rules are certainly more complicated than a BAR or NM, but they aren't that bad as variants go. I never envisioned playing a Geezer as a hardcore-style character. You would be playing on a razor's edge, but it might be viable. You could prevent one-hit kills from anyone except hell/hell Diablo.

I did try a Beyond Naked Geezer for a while. I would say that is plenty challenging. I was able to get 2 dots with that character, but found that hell spawn, soulburners, and advocates were almost impossible to kill on hell difficulty.
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Messages In This Thread
Class Challenges - by Alamara - 11-12-2006, 03:54 PM
Class Challenges - by Kay - 11-12-2006, 07:40 PM
Class Challenges - by Griselda - 11-12-2006, 08:34 PM
Class Challenges - by Sekel - 11-12-2006, 11:09 PM
Class Challenges - by Alamara - 11-13-2006, 12:21 AM
Class Challenges - by Merlinios - 11-13-2006, 11:42 PM
Class Challenges - by Alamara - 11-14-2006, 01:01 AM
Class Challenges - by Griselda - 11-14-2006, 04:30 AM
Class Challenges - by Nystul - 11-14-2006, 09:57 AM
Class Challenges - by Merlinios - 11-14-2006, 11:03 PM

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