Double Innervate Ideas
#1
One of The Core's priests noticed this phenomenon when he was mistakenly innervated twice by druids:

Quote:my normal regen tick=~110/2sec
with innervate, regen tick=~400/2sec for 20sec =~4000 mana

yesterday i accidentally got 2 innervates at the same time (they stack!)
i got infinitive mana for 20sec (400%x400% regen, faster than vael's dot)

normally 2 innervates cast on diff ppl => 8k mana overall]
casting on same person => 8k mana +20sec free mana

for mage, 2 innervates + troll zerg + quick gem + PI = dead huhuran

Maybe it'd be Holy Nova spam time?
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#2
Quote:for mage, 2 innervates + troll zerg + quick gem + PI = dead huhuran

What would you need the innervates for?
I usually top out my mana before the 30% rush with an evocation, and even without using mana stones or any other mana boost I sit on around 3-4k mana when she's down. I think the innervates are better spent on the PoH spamming priests tbh. :)
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#3
The Gnu,Apr 3 2006, 04:57 AM Wrote:What would you need the innervates for?
I usually top out my mana before the 30% rush with an evocation, and even without using mana stones or any other mana boost I sit on around 3-4k mana when she's down. I think the innervates are better spent on the PoH spamming priests tbh.  :)

We've found PoH spamming to not be as effective on Huhuron than direct healing, since people can die faster than a 3 second spell can be cast. We assign instead one healer to two people, allowing the healers to direct their healing at the person who needs the healing most.

But the idea of double innervating a priest during an aoe fight for Holy Nova spamming sounds lovely -- especially being a priest. :D
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