Desolace Bugs
#1
The quest where one tames kodos and returns them to a goblin isn't working. You can tame a kodo just fine and bring it back to the goblin, but the goblin never takes ownership of the kodo, so you never get quest credit for it. It's kind of fun having a pet kodo for 5 minutes, though.
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#2
Sounds just like the Mist quest in Teldrassil. You can get to Mist and then do the safety escort back to Sentinel Arynia Cloudsbreak, but the quest page that is put does not allow for the completing of the quest. So you end up with a pet nightsabre for 5 minutes also.
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#3
My only bug in Desolace is less of a bug and more of a complaint about the soul-crushing nature of the Alliance centaur diplomacy quests, where you're required to kill thousands of them to get your reputation up to friendly, upon which point you are presented with numerous activities that will greatly diminish the reputation that you spent hours building (the scarlet monastery pre-req, for example, will devestate your Magram reputation, as will the Ghost-o-plasm quest.

So yeah. Not a bug, just annoyed at the fact that it's so very easy to end up wasting vast amounts of your time.
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#4
stabby,Dec 16 2004, 02:37 PM Wrote:upon which point you are presented with numerous activities that will greatly diminish the reputation that you spent hours building (the scarlet monastery pre-req, for example, will devestate your Magram reputation, as will the Ghost-o-plasm quest.


What Scarlet Monastery prereq is in Desolace. I haven't seen this and there's no mention of it on Thottbot that I can see. There's a prereq in Rezorfen Kraul, but that involves killing bats and has nothing to do with centaurs.
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#5
MongoJerry,Dec 16 2004, 02:50 PM Wrote:What Scarlet Monastery prereq is in Desolace.  I haven't seen this and there's no mention of it on Thottbot that I can see.  There's a prereq in Rezorfen Kraul, but that involves killing bats and has nothing to do with centaurs.
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Brother Anton has been moved from the Stormwind Cathedral to Nijel's Point in Desolace and instead of sending you to Duskwood to kill undead, you now have to kill Undead Ravagers in Desolace (lv 37 and 38 Undead which hit hard for those even with good armor, big blue was taking crits over 100 from them with me being equal level or slightly above on Tahapenes, my Warlock). And the place you have to go is a Magram graveyard basically.

Best bet is not to do the Magram side, but do the Gelkis side instead. But the quest is still a major PITA no matter which side you choose and whether you are Horde or Alliance, it takes a good solid 2 to 3 hours of killing Centaurs to get your initial rep to friendly. (I have heard a rumor that it might be possible to get friendly with both at the same time if you kill the Kolkar, but I have not tested that and when I did the charm quest for the Gelkis, I didn't see any mention of increasing reputation when killing the Kolkar, so I doubt the rumor is true.)
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#6
Lissa,Dec 17 2004, 12:12 AM Wrote:Brother Anton has been moved from the Stormwind Cathedral to Nijel's Point in Desolace and instead of sending you to Duskwood to kill undead, you now have to kill Undead Ravagers in Desolace (lv 37 and 38 Undead which hit hard for those even with good armor, big blue was taking crits over 100 from them with me being equal level or slightly above on Tahapenes, my Warlock).  And the place you have to go is a Magram graveyard basically.
Yes, forgot to specify that this was an Alliance prerequisite for the In the Name of the Light quest.

Quote:Best bet is not to do the Magram side, but do the Gelkis side instead.  But the quest is still a major PITA no matter which side you choose and whether you are Horde or Alliance, it takes a good solid 2 to 3 hours of killing Centaurs to get your initial rep to friendly.  (I have heard a rumor that it might be possible to get friendly with both at the same time if you kill the Kolkar, but I have not tested that and when I did the charm quest for the Gelkis, I didn't see any mention of increasing reputation when killing the Kolkar, so I doubt the rumor is true.)
I just gave up on the darn thing after realizing that the ghost-o-plasm bit had destroyed my hard-won reputation (was helping some leather-wearing friends with the Magram end, which apparently gives a good reward, though I can't seem to find it in Thottbot.) It may, however, have something to do with the key to Mauradine, or whatever the new instance is called (Warug, the Magram quest NPC, asks you to retrieve half of the key for him as your final task).
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