+tree items and synergies
#1
I made a tooth Necromancer recently (in Act 2 normal now), and just bought a fungal wand (+1 poison and bone tree.) However, when I equip him with it, the damage for teeth does not change from his +1 to teeth wand, even though all of the synergies that I have for it (bone spear and bone wall) go up by one point, which should cause a +30% from base damage increase. Also, the damage absorbed by bone armor increases only 10, whereas the level of it's synergy (bone wall) increased by 1, which should add another 15 to damage absorbed. Is this intentional? Is this a game bug? Or are the changes happening, but not being listed?
<span style="color:red">Now lounging in the Amazon Basin.
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Messages In This Thread
+tree items and synergies - by gimlisam - 04-24-2004, 04:34 PM
+tree items and synergies - by adeyke - 04-24-2004, 04:46 PM
+tree items and synergies - by gimlisam - 04-25-2004, 08:03 AM
+tree items and synergies - by Taem - 04-25-2004, 09:06 AM
+tree items and synergies - by Yogi_Baar - 04-25-2004, 09:21 AM
+tree items and synergies - by Caaroid - 04-25-2004, 12:11 PM
+tree items and synergies - by adeyke - 04-25-2004, 02:32 PM
+tree items and synergies - by ogot - 04-27-2004, 01:10 AM
+tree items and synergies - by Wyrm - 04-27-2004, 04:49 AM
+tree items and synergies - by adeyke - 04-27-2004, 05:54 AM
+tree items and synergies - by ogot - 04-28-2004, 10:02 PM
+tree items and synergies - by adeyke - 04-28-2004, 10:09 PM

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