D & DII Chars relative magical abilities
#1
Probably easier to show then explain what I mean, but here goes. Of the 10 character classes (3 D, 7 DII, +3 if you count Hellfire) how would you rank their magical abilities relative to one another. Please give opinions based solely on magical abilities, melee abilities should play no part. Also disregard the part in the manual about an Assassin not relying on any magical abilities for fear of becoming corrupt. In actual practice many of her skills would be considered magical in nature.

Here's what I came up with.

#1 Sorcerer, he's old, he's been around, he can lay the smack down
#2 Sorceress, she's young, but she's got the inherrent gifts, only loses to Sorcerer due to lack of experiance
#3 ? Nec/Dru
#4 ? Dru/Nec
#5 ? ?
#6 ? ?
#7 ? ?
#8 ? ?
#9 Warrior, he's dumb but he's better than the Barbarian
#10 Barbarian, very low if any actual 'magic' in him

Rogue and Paladin are fairly magically aligned, Assassin has some prowess, Amazon has good width (variety) of skills. Both Asn and Amz can summon, but.....

As for Hellfire characters:
BarbarianHF would be lower than the BarDII, as he has absolutely no inherrent magical abilities.
Monk would be on a par with the Rogue, unsure of which has the advantage.
Bard would be above Rogue but below Nec/Dru


Thoughts?
Reply


Messages In This Thread
D & DII Chars relative magical abilities - by aaa - 04-30-2004, 04:49 PM
D & DII Chars relative magical abilities - by aaa - 05-03-2004, 07:57 PM
D & DII Chars relative magical abilities - by Tim - 05-05-2004, 11:25 PM
D & DII Chars relative magical abilities - by aaa - 05-15-2004, 04:41 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)