1.0.3, Attack Speed Changes, and Hypocrisy
#69
I think the biggest problem is that it made the game harder for many builds; but this goes beyond balance. Nerfing IAS to this degree slows down the pace of the game, making it more boring, and unless they throw away the garbage enrage timers, I don't see how this can make any sense. We have a mechanic that forces us to dish out as much dps as possible yet now one of the best ways to get it up is crippled? Even with top end weapons this will be a struggle.

The IAS nerf also hurts struggling/poor players more who aren't able to afford the highest damage weapons and/or primary stat gear.

For the ones that established themselves in inferno; changing it up a bit may cost a lot, but they will still be able to easily dominate parts of inferno. If you're just getting started in inferno though it's going to be even harder since crit/attack speed combo allows you to get the most out of a mediocre weapon. Combine this with massively increased repair costs, and making the jump between hell act 4 and even the nerfed inferno act 1 will be very frustrating for the entry-level inferno players.
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RE: 1.0.3, Attack Speed Changes, and Hypocrisy - by Archon_Wing - 06-20-2012, 07:27 PM

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