1.0.3, Attack Speed Changes, and Hypocrisy
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(06-21-2012, 06:50 AM)Chesspiece_face Wrote:
(06-21-2012, 02:22 AM)Archon_Wing Wrote: They can, but a lot of people will still fall victim to the elite monsters. Pre-patch they'd die a bit more, but now every death is taking them to the cleaners. I just had to pay 10k in repair bills without dying.

Blizzard Wrote:we're already looking into reducing the durability hit players take from normal wear-and-tear. This way, players who never die aren't getting hit with a giant repair fee every 3-4 hours.

Why does it feel like no testing went into this? :p
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RE: 1.0.3, Attack Speed Changes, and Hypocrisy - by Archon_Wing - 06-21-2012, 09:33 AM

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