Posted by: Bolty - 03-16-2013 05:13 AM
- Replies (7)
If you can read this, your DNS information is properly pointing you to the Lurker Lounge's new host. We've moved in order to continue operating the site for years to come. Enjoy!
Torchlight II is going live today at 1:00 PM US Eastern time! Reviews (Examiner: "Just buy it already") are starting to pour in from various outlets. Here's some additional tidbits:
Two days ago, Runic Entertainment released the full soundtrack to the game, available on their website as a free (as in beer) download.
Yesterday, Reddit hosted an Ask Me Anything interview with Max and Erich Schaefer (of Diablo 1 fame) amongst other members of the Torchlight II development team. There's a lot of juicy information in there.
Kotaku has a pretty decent (although biased) breakdown list of what makes Diablo III and Torchlight II different. They sum it up like so: "If you liked Diablo III, you will almost surely like Torchlight II. Both games feel similar at their core, both have the same randomly generated replayability, and both games are satisfying in the same compulsive, clicky way. Seriously—this doesn't have to be some winner-take-all deathmatch. Both games are fun, and the two can co-exist. That said, if you didn't like Diablo III but have liked past Diablo games, Torchlight is different enough from Blizzard's newest game that it just may be your thing."
Posted by: Bolty - 09-01-2012 12:39 AM
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Torchlight II has been announced for September 20th, and will launch as a digital download from Runic Games, Steam, Perfect World, GamersGate, GameFly, and GameStop.
Psyched to see what so much of the original Diablo team has created yet? Runic Games' CEO, Max Schaefer comments, "We worked incredibly hard to make sure we could release Torchlight II before Summer's official end. Development will continue right up until we ship, and we couldn't be happier to be putting the finishing touches on a great game. We want to get it to the fans as quickly as possible. Honestly, we can't wait."
Posted by: Chesspiece_face - 07-09-2012 10:33 PM
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Episode 12 of the Devil in the Details Podcast. Wherein we begin plotting our endgame "solution". But not in an Evil world domination way. We promise...
Episode 11 of the Devil in the Details Podcast. Wherein we attempt to recover from weather, pestilence, and all sorts of acts of god by going to see the Witch Doctor who told us what to do. He said...
Episode 10 of the Devil in the Details Podcast. Wherein we throw down the gloves on 1.03 and pick the gloves back up and slap each other around with them.
Episode 8 of the Devil in the Details Podcast. Wherein we indulge in the zen-like qualities of the Monk, we discuss the possible effects of upcoming game changes, and some snakes send me into a rage.