CTMod 1.8/CTRA 1.41
#1
Since the mod sites are slag tonight...

http://www.carpeaurum.com/downloads/CT_RaidAssist.zip

http://www.carpeaurum.com/downloads/CT_Core.zip
Darian Redwin - just some dude now
Reply
#2
Very nice of you Darian. However, a warning folks. If you use any of the CT mods that aren't part of the core, be aware that they might not be in this set. If you, like me, completely discard an addon's directory and copy the new one in, be sure you don't throw away the ones not in this set. If you do, and start the game without them running, you will lose the settings for them when the savedvariables.lua file goes away.

[edit] I would recommend that all our raiders pick up CT_RA 1.4(1?). I can't get to CT's download page but I can get to the main page. These are the changes they mention there. The most interesting is the change from transmitting info through chat to sending it through the UI.

---------------------------------------
Changes from 1.3 to 1.4:

* Buffs & Debuffs no longer use the chat channel. This was a rather major change as it cuts the amount of channel 'spam' down to a very low amount. All buffs and debuffs are sent through the UI now, and as long as the player is using 1.4+, buff timers will still function as they did before. With this change, we're hoping the crashes experienced by some users in Warsong Gulch are no more.
* Target Management System - The new target management system allows you to set up to 10 players as main tanks (or warlocks in the case of Garr) and assign targets to them with ease. Instead of going through the hassle of having hunters mark, priests MV, or simply 'guess-targeting' multiple mobs, you can target one and instantly tell if any of the MT's assigned has it targeted. With a simple to use and compact GUI, assigning a target takes a matter of seconds; and if a tank loses their target, it's just as easy to reassign it.
* Additional Raid Queries - /raitem, /razone, /raresists - primarily useful for raid leaders to instantly get more information about players in their raid.
* Zul'Gurub Boss Mods - The first 4 bosses in ZG have had alerts added to the ZG boss mods section.


Also of note is the freshly updated CT_MapMod, which now features the ability to auto-record herb nodes and mineral veins. A number of people have asked for an import from gatherer option while beta testing the mod, and we do have one planned for the near future. Due to the change in the UI, MapMod needed to be updated today, however the import isn't quite ready yet.

CT_QuestLevels has also received a small update, making it now indicate the type of quest (Elite, Dungeon, Raid) when linking one in chat.
---------------------------------
Lochnar[ITB]
Freshman Diablo

[Image: jsoho8.png][Image: 10gmtrs.png]

"I reject your reality and substitute my own."
"You don't know how strong you can be until strong is the only option."
"Think deeply, speak gently, love much, laugh loudly, give freely, be kind."
"Talk, Laugh, Love."
Reply
#3
Killer. This was way easier than navigating the other sites. :D
Turambar - Fury Warrior - Twisting Nether
NenyaAdamant - Shadow Priest - Proudmoore
Lum - Shadow Priest - Stormrage

TheLuminaire.net
Reply
#4
Darian,Sep 13 2005, 11:03 PM Wrote:Since the mod sites are slag tonight...

http://www.carpeaurum.com/downloads/CT_RaidAssist.zip

http://www.carpeaurum.com/downloads/CT_Core.zip
[right][snapback]89138[/snapback][/right]

Of course, CT_RaidAssist 1.411 has already been released. The CT site says you only need it if 1.4 or 1.41 give errors. Which will probably mean everyone.

Haven't been able to d/l it yet.
Trade yourself in for the perfect one. No one needs to know that you feel you've been ruined!
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)