"Ready At Dawn" Studios
#9
EarthDawn was a FASA game, and all FASA games (BattleTech/MechWarrior, Shadowrun, Crimson Skies...) have extremely fleshed-out histories. I found it very impressive that such a small group/company could so consistently come up with fully-realized, original universes which were (relatively speaking) devoid of logical fallacies and loopholes.

I mean, they actually made sure that all the BattleTech and Shadowrun books were internally consistent, didn't contradict each other, and flowed chronologically to further flesh out the universe. Heck, Mike Stackpole alone introduced about a gazillion hooks to the BT universe, and is responsible for most of the 'core' milestones of the 3025-3057 era (Clan Invasion, introduction of Victor Davion/Kai Allard-Liao/Phelan Kell/Omi Kurita etc. etc. etc.).

I want a new MechCommander game. :(
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Messages In This Thread
"Ready At Dawn" Studios - by nobbie - 01-22-2004, 08:52 PM
"Ready At Dawn" Studios - by Kartoffelsalat - 01-22-2004, 09:36 PM
"Ready At Dawn" Studios - by jahcs - 01-22-2004, 09:39 PM
"Ready At Dawn" Studios - by --Pete - 01-22-2004, 10:46 PM
"Ready At Dawn" Studios - by jahcs - 01-22-2004, 11:19 PM
"Ready At Dawn" Studios - by nobbie - 01-22-2004, 11:36 PM
"Ready At Dawn" Studios - by bschultz - 01-23-2004, 03:04 AM
"Ready At Dawn" Studios - by Assur - 01-23-2004, 04:00 AM
"Ready At Dawn" Studios - by WarLocke - 01-23-2004, 04:43 AM
"Ready At Dawn" Studios - by Assur - 01-23-2004, 05:39 AM
"Ready At Dawn" Studios - by Chaerophon - 01-23-2004, 07:50 AM
"Ready At Dawn" Studios - by whyBish - 01-23-2004, 08:11 AM
"Ready At Dawn" Studios - by WarLocke - 01-23-2004, 08:13 AM
"Ready At Dawn" Studios - by LiquidDamage - 01-23-2004, 12:32 PM
"Ready At Dawn" Studios - by nobbie - 01-23-2004, 03:15 PM
"Ready At Dawn" Studios - by --Pete - 01-23-2004, 03:43 PM

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